using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameFramework
{
    
    public class RandomHelper
    {
        public static Random Random;

        public static void Initialize()
        {
            Random = new Random(int.Parse(Guid.NewGuid().ToString().Substring(0, 8), System.Globalization.NumberStyles.HexNumber));            
        }
    }
    
}
